First published: 2014 - 1160 pages
My brief [pending to complete]
This is a very interesting and large book; it's focused on real-time and interactive application programming and has a very practical approach.
Concerning its content, we can find very good knowledge about:
- C++: fundamentals, classes, polymorphism, design patterns, STL, data structures, exception handling, C++11, and so on.
- Graphics: graphics pipeline, maths for computer graphics, graphic resources and file system, textures and lighting foundations, introduction to OGRE framework and more.
- Physics simulation
As its title indicates, it is written in Spanish. It's the base text of a course of a Spanish university.